NVIDIA is preparing to showcase a new rendering technique that could move real-time path tracing another step closer to wider game-engine adoption. Scheduled for presentation at the ACM conference on Computer Graphics and Interactive Techniques in May, the companyโs latest research focuses on improving ReSTIR PT, a ...
NVIDIA Previews Faster ReSTIR PT Enhanced Real-Time Path Tracing Technology
The Hot Take: So many software updates, seems like they're milking current silicon or having issues with new silicon?